A 30-day course · one email a day · one-time purchase

Digital Intelligence: The 30-Day Course

Thirty days, two minutes each. One skill a day from the six domains of digital intelligence, and one question at the end of each. The questions compound. By day 30 you have written your own digital roadmap — for you, your team, or your company — and the first action for Monday morning.

The course

  • Thirty days, one a day. Each day opens with an email: two minutes of reading, one question, one thing to try. Day 1 opens the moment you enrol.
  • The roadmap is the deliverable. Your thirty answers are shown back to you at the end of each domain and assembled into six sections and one page you can print, put in front of your team, or keep.
  • Your words, not ours. Nothing is passed by reading. A day is complete when you have written your answer.
  • Built on the free course. Every day links to its skill on Digital Intelligence for depth, so the paid part is the sequence, the questions and the roadmap, not a wall of content.

Enrolment opens soon

The course is written and in editorial review. Leave your email and you hear first, with the price, before anyone else.

Already enrolled? Start at day 1 or open your roadmap.

A real day, in full

This is day 1 as an enrolled learner sees it, minus the box you write in. Every day has this shape.

Day 1 of 30 · Inner Game

The people who look thick-skinned may just recover faster

Resilience is how quickly you return to normal after a setback.

Welcome. For the next thirty days you will get one short reading, one question and one thing to try each day. The question matters most. Each answer is a specific commitment in your own words, and the last day of each of the six parts shows your answers back and asks you to write one section of a document. By day 30 you will have written your own digital roadmap.

We start with resilience because every later day assumes you are still standing. Things go wrong: a build fails in front of the team, the platform you standardized on is discontinued in a Tuesday email, or critical feedback arrives in writing late at night. You do not control how many setbacks you get. You do control how long each one takes to recover from.

A common mistake is to think resilience means being hit less hard, so people try to care less and admire colleagues who look unbothered. Those colleagues may be feeling the setback just as much and recovering faster, or they may be better at hiding it. What you can measure is the recovery time. Two hours knocked off balance is a bad afternoon. Two months knocked off balance is most of a quarter.

The method has two steps. When something goes wrong, write two lines: what happened, and what you told yourself about it. “The migration failed” and “I am not up to this” are two different stories, and only the first one is information. Then follow a fixed recovery routine, the same one every time, such as a walk, a coffee or ten minutes outside. Choose the routine in advance, because on a bad day you are in no state to choose one.

Picture a build failing at four o’clock. One person stares at the same stack trace for three hours. Another person closes the laptop, walks around the block, and comes back to read the error properly. Both had the same failure, and the second person was back at work in twenty minutes.

Today's question

This question has two parts. First, who is this roadmap for: you, your team or your company? Describe the situation in two or three sentences: what is changing around you, and what you are trying to do about it. Second, what is your recovery routine? Name the one thing you will do every time, in the first hour after something goes wrong at work.

A good answer names a real situation with a project or a date in it. The routine is specific enough that a colleague could tell whether you did it: a walk around the block, twenty minutes away from the screen, or two lines in a notebook.

Try today

The next time something goes wrong today, however small, write two lines before you do anything else: what happened, and what you told yourself about it.

Why this, and why from us

Every tool you are expert in today has a shelf life. The way you think does not. We have spent years inside organisations that bought the platform, ran the training, and still could not get a decision made faster or a plan that survived contact with Monday. The gap was never the software. It was twenty-four ordinary human skills, practised or not.

So this course does not teach you a tool. It asks you thirty questions about your own work, in an order that makes the answers add up, and hands you back the document you wrote. That document is the point. We could not write it for you, and neither could anyone else.

— Stephen Matusiak, 10x Technologies

The thirty days

Each domain closes with a day that turns the week's answers into one section of your roadmap.

Inner Game

Builds the section How I hold up · days 1–5

  1. Day 1 The people who look thick-skinned may just recover faster
  2. Day 2 Projects are abandoned in week six, not at the start
  3. Day 3 You cannot reach the hard part of a problem in fifteen-minute pieces
  4. Day 4 A blind spot does not feel like a gap. It feels like the view.
  5. Day 5 The other five sections stand on this one

Beginner's Mind

Builds the section What I am learning next · days 6–10

  1. Day 6 Nobody understands the old system because everyone learned two commands
  2. Day 7 The tool you would least like to lose is the one to rehearse losing
  3. Day 8 Rereading feels like learning, and the feeling is the problem
  4. Day 9 The rule you defend hardest may solve a problem that no longer exists
  5. Day 10 What you are learning next is four dated commitments, not a mood

Clear Thinking

Builds the section How I decide · days 11–15

  1. Day 11 The constraint everyone works around often predates everyone in the room
  2. Day 12 The problem nobody can describe is not one problem
  3. Day 13 The number that supports your case is the one to check first
  4. Day 14 The same outage in different clothes is a loop, not bad luck
  5. Day 15 You do not need to think harder. You need to know when to slow down.

Communication

Builds the section How I work with people and with AI · days 16–20

  1. Day 16 Feeling clear is not evidence that you were understood
  2. Day 17 The model is not misunderstanding you. It is guessing.
  3. Day 18 The reply you drafted while they were talking answers the wrong question
  4. Day 19 Whether feedback helps depends on what it points at
  5. Day 20 Four commitments become a method when you write them down together

Judgment & Craft

Builds the section What I choose to make, and what I refuse · days 21–26

  1. Day 21 Good enough can be the most expensive thing you ship
  2. Day 22 Volume is no longer the constraint
  3. Day 23 The obvious combinations are already taken
  4. Day 24 Looking real is no longer evidence
  5. Day 25 The front-page test is a test about being caught
  6. Day 26 A roadmap holds better when it names what it refuses

Getting Things Done

Builds the section The first 90 days · days 27–30

  1. Day 27 The inbox is a list of what other people wanted
  2. Day 28 Nobody logs the two weeks a decision spent open
  3. Day 29 Your worst hour is predictable enough to schedule around
  4. Day 30 The point was never the reading

Before you buy

Who is selling
10x Technologies, a Canadian company operating from Ontario, Canada. We sell and supply the course ourselves. Reach a person through the contact form; that is the address for refund requests, cancellations and complaints.
What you are buying
Thirty daily units of Digital Intelligence: The 30-Day Course, released one per day from the day of purchase, an answer box for each, and the roadmap page assembled from your answers, with a certificate at 30 of 30. Access is for one named account and is not transferable. The free Digital Intelligence course that each day links to remains free.
Price and currency
The price shown above, in Canadian dollars, paid once. It is not a subscription and nothing renews. Any tax we are required to collect is shown separately and added at checkout, before you confirm.
When and how you get it
Day 1 opens as soon as your payment is confirmed, in your account on this site. Each further day opens twenty-four hours after the last, with an email. Nothing is shipped.
Cancelling, and refunds
Because the course is digital content that opens immediately, we ask you to confirm before paying that you want access to begin at once and that you understand this ends the 14-day right to cancel that would otherwise apply. If you would rather keep that right, do not tick the box; contact us and we will arrange a start after the period ends. Separately, we refund in full within 14 days of purchase if you have completed no more than 20% of the course, no reason needed. Consumer protection law where you live applies despite anything here; in Ontario that includes the right to cancel within 7 days of receiving your copy of the agreement if we failed to disclose what this section discloses, and within 30 days if the copy never arrives.
Your copy of the agreement
Emailed to you when payment is confirmed, and in any event within 15 days: the course, the price paid, the date, a reference, and the version of the terms you agreed to. How we handle your data is in the privacy policy.